Fernanda Nauata, Product Designer – UX, UI & Visual
8+ yrs UX/UI · AAA games · SaaS · Mentor to 10+ designers
I design product experiences end to end, from research and strategy through visual craft, and work close to the code so what I hand engineering is ready to build.

Where the work comes from



I'm a UX/UI Designer with 8+ years in AAA games and SaaS, and roots in art direction and graphic design for advertising and marketing agencies in Brazil. That mix means I'm as comfortable defining information architecture as I am crafting the visual system that makes it land.
I've led end to end design for platform experiences, internal tools, and user facing products, from research and strategy through implementation.
A lot of my work has been improving how teams make and ship things. At EA SPORTS NHL, I rebuilt Photoshop based live content into a Figma toolkit that gave the team visibility, fewer errors, and faster turnaround. By leading the migration of a large multilingual web codebase onto a CMS alongside our developers and agency partners at ProtoPie, I reduced the team’s update workflow from weeks to a single day.
I also build, in game engines, AEM, and Framer code components. That means I understand the constraints engineers work within, and my handoffs already account for them.
Mentor & community leadership

SparkJam – SFU Surge (2026)
Mentor at a multidisciplinary student hackathon, supporting ideation, UX thinking, and presentation skills.

FLUI Design Jam (2026)
Supported and mentored student teams, helping them shape ideas, strengthen UX thinking, and gain confidence presenting their work.

Somos Latinx in Tech Vancouver Launch Event (2025)
Speaker contributing to the launch of the Vancouver chapter and discussing representation and career growth in tech.

AI Hackathon: Build the Future in 48 Hours (2025)
Mentor supporting teams building AI-driven products under tight constraints.

UX Design Hack: AI in UX (2025)
Mentor focused on UX fundamentals, AI-assisted design workflows, and concept validation.

SparkJam – SFU Surge (2025)
Mentor at a multidisciplinary student hackathon, supporting ideation, UX thinking, and presentation skills.

IxDF Vancouver Case Study Event (2025)
Speaker presenting and discussing UX case studies, storytelling, and design impact.

Tech Meetup: Designer Career Panel (2025)
Invited speaker at a Designer Career Panel where I shared practical insights on navigating the UX job market, building meaningful connections, and aligning design work with real business goals.

1:1 Mentorship Sessions (10+ designers)
Ongoing personal mentorship supporting portfolios, career transitions, interview prep, and UX fundamentals (both in-person and online).

Art Vancouver Contemporary Art Fair (2025)
Volunteer supporting exhibition programming and on-site operations, contributing to community engagement and the delivery of a large-scale contemporary art event.
How I work
Where each step showed up in real work.
01
Strategy
Align on scope, constraints and success metrics.
02
Discovery
Validate the problem with users and data.
05
Implementation
Build alongside engineering, prototype in code.
Skills and tools
A focused snapshot of how I work across research, strategy, design craft, and implementation.