Personal project

Visual design & 3D exploration

RoleVisual Designer / 3D Artist
IndustryVisual design
DateOngoing
OutcomeStrengthened core 3D and visual craft skills through hands-on studies

An ongoing, self-directed lab in 3D modeling, lighting, and illustration, built to keep my visual fundamentals sharp outside client briefs. Tools: Maya and Arnold for modeling and rendering, Illustrator for vector linework, Photoshop for compositing.

3D modeling & rendering

Form, proportion, and lighting studies, modeled and rendered in Maya with Arnold.

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Icon & visual asset studies

Silhouette clarity and consistency drills, aimed at readability at small sizes.

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Weapon icon & illustration studies

Translating complex 3D weapon models into clean, high-contrast 2D vector icons.

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Digital painting study

Mood, expression, and visual storytelling, worked out in Photoshop.

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